Class Notes
I will be selecting topics as the semester progresses. If you are interested in something, please let me know and I will try to incorporate it. The following list is subject to change and modification.
The course outline specifies the following material:
- Introduction
- Graphics Hardware
- Mathematics for Computer Graphics
- 2D Primitives
- Output Attributes
- 2D Transformations
- 2D Viewing Pipeline
- 3D Viewiing
- 3D Representation
- Light and Color
- Visible Surface Methods
- Other Topics