> ctx.rotate(redStarTheta * Math.PI/180) ctx.translate(w/4, 0) Star(ctx, "red", 20)
ctx.scale(worldScale, worldScale) ctx.rotate(worldRotate*Math.PI/180) ctx.translate(worldTx, worldTy)
ctx.setTransform(1, 0, 0, -1, 0, height) ctx.translate(width/2, height/2)