The HTML file

<head>
 <script src="seven.js"></script>
</head>

<body>

<canvas id="polygons" width="400" height="400" style="border:1px solid #000000;"></canvas>

<script type="text/javascript">
let points=[];
let sides = 3;
let r = 10;
while (sides < 20) {
     MakePoints(sides,r, points);
     DisplayPoints("polygons", points);
     sides++;
     r += 10;
}
</script>
</body>

seven.js

"use strict"

function ClearArray(ary) {
  ary.splice(0,ary.length);
}

function MakePoints(size, r, points) {
    let i;
   
    if (size > 2) {
        ClearArray(points);
        let angle = 2*Math.PI/size;
        let theta = 0;
        let x,y;

        for(i=0;i<=size;i++) {
              x = r * Math.cos(theta);
              y = r * Math.sin(theta);
              points.push([x,y]);
              theta+= angle;
        }
    }
    return;
}

function Clear(canvasName){
   let canvas = document.getElementById(canvasName);
   let ctx = canvas.getContext('2d');
   ctx.clearRect(0,0,canvas.width, canvas.height);
   return; 
}

function DisplayPoints(canvasName, points){
    if (points.length > 2) {
        let canvas = document.getElementById(canvasName);
        let ctx = canvas.getContext('2d');
        let cx = canvas.width/2;
        let cy = canvas.height/2;

        ctx.beginPath();
        ctx.moveTo(points[0][0]+cx, points[0][1]+cy);
        for (let i=1; i < points.length; i++) {
             ctx.lineTo(points[i][0]+cx, points[i][1]+cy);
        }
        ctx.stroke();
    }
}