#version 3.7; #include "colors.inc" // The include files contain #include "stones.inc" // pre-defined scene elements #include "textures.inc" // pre-defined scene elements #include "shapes.inc" #include "glass.inc" #include "metals.inc" #include "woods.inc" global_settings { assumed_gamma 1.0 } camera { location <0, 2, -3> look_at <0, 1, 2> } sphere { <0, 1, 2>, 1 texture { pigment { color Blue } } } plane { <0,1,0> 0 pigment { color Green } }