GCC_OPTIONS = -I ../eupAngel/include LDLIBS = -lglut -lGLEW -lGLU -lGL ../eupAngel/Common/InitShader.o CXXFLAGS=$(GCC_OPTIONS) $(GL_OPTIONS) OBJS = main main: keys.o keys.o: keys.h all: ${OBJS} clean: rm -f ${OBJS} *.o