GCC_OPTIONS = -I ../eupAngel/include LDLIBS = -lglut -lGLEW -lGLU -lGL CXXFLAGS=$(GCC_OPTIONS) $(GL_OPTIONS) -g OBJS = triangles all: ${OBJS} triangles: ../eupAngel/Common/InitShader.o ObjectT.o: ObjectT.h clean: rm -f ${OBJS} *.o