CSCI 340 Test 1 Spring 2020
- The weight for each question is given with the question.
- Use as much paper as you wish, but make your answers are legible.
- Your answers should reflect time spent studying the subject.
- [6 points] The Unreal Editor is an Integrated Development Environment (IDE). Name or describe at least three components of this environment. Describe the function of each.
- [6 points] Unreal provides a number of different "engines". Name at least three different engines provided and describe their purpose.
- In Unreal the vector type is used in at least two different ways.
- [8 points] Describe or name the different uses and give examples of the use of each.
- [4 points] Describe what the following blueprint segment computes.
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- [4 points] Respond to the following statement: The blueprint scripting environment removes all need for developing a program design, test plan or any form of code organization.
- [2 points] What is the purpose of a construction script in a blueprint?
- Consider the following node:
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- [3 points] What is the purpose of this node?
- [5 points] What are the inputs to this node? List any limitations on the inputs to the node.
- [2 points] What is the output of this node?
- [4 points] Provide the equation that this node implements.
- [6 points] Provide the pseudo-C++ equivalent to the following blueprint
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- Note: Destination and CurrentLocation are ints, Destinations is an array of vectors.