Getting Started
- We will make extensive use of the unreal learning portal
- There seem to be at least three ways to get information about the unreal engine.
- The online learning portal.
- youtube videos
- Posted written tutorials.
- I don't know of a book
- Probably don't exist
- They would go out of date too quickly
- You will need an account at unreal.
- Once you have one, you can go to https://learn.unrealengine.com/home/dashboard
- I think this is well organized.
- It is constantly growing.
- We will take advantage of this for our class.
- There are courses
- Which include videos,
- quizzes
- Multiple choice.
- Take as often as you wish.
- They sometimes have support material you need to download.
- But instructions are provided.
- There are Learning Paths which appear to be a collection of a few courses.
- When you complete something, you receive
- A badge
- Points.
- I will require screen shots of badges for homework credit.
- When using these videos.
- I do what they are doing in real time.
- Or semi-real time.
- Frequently I stop and rewind and play again.
- I (should) keep notes on what they did.
- I have had to watch the tutorial for setting up lights a dozen times.
- The screen shot tool is your friend here.
- At least keep notes on WHERE the information is so you can go back to it.
- How I will use tutorials
- as part of homework
- As my guide to prep for classes.
- As we move along, I will make notes on the tutorials
- And on things "on the edge" of the tutorials.
- I will try to make sure everything is covered.
- Please note
- As the engine changes, the tutorials will go out of date.
- There are minor changes in some of the tutorials now.
- I will try to note these, and how to correct things as I go through. (Look at the assignment pages)
- I would expect that there are some really out of dat youtube tutorials out there.