OBJS = game CXXFLAGS = -g -O3 -Wpedantic -Wall -Wextra -Wmisleading-indentation -Wunused -Wuninitialized -Wshadow -Wconversion -D_GLIBCXX_ASSERTIONS -std=c++17 all: ${OBJS} PlayerT.o: PlayerT.h LeftPlayerT.o: LeftPlayerT.h RightPlayerT.o: RightPlayerT.h RandPlayerT.o: RandPlayerT.h game: PlayerT.o RightPlayerT.o LeftPlayerT.o RandPlayerT.o clean: rm -f *.o ${OBJS}