OBJS = start game1 game2 CXXFLAGS = -g -O2 -Wall -Wextra -Wpedantic -Werror --std=c++20 -Wnon-virtual-dtor -Wold-style-cast -Wunused-parameter -Wuninitialized -Winit-self -Wshadow -Wparentheses -Wdangling-else all: ${OBJS} SizeT.o: SizeT.h GameRules.o: GameRules.h SizeT.h game1: SizeT.o game2: SizeT.o GameRules.o clean: rm -f ${OBJS} *.o