switch (spinResult) {
case SpinnerT::ONE_CHERRY:
if (player.cherries <= MAX_CHERRIES-1) {
player.cherries += 1;
} else {
cout << "Sorry, you can not make that move";
}
break;
case SpinnerT::TWO_CHERRY:
if (player.cherries <= MAX_CHERRIES-2) {
player.cherries += 2;
} else {
cout << "Sorry, you can not make that move";
}
break;
case SpinnerT::THREE_CHERRY:
if (player.cherries <= MAX_CHERRIES-3) {
player.cherries += 3;
} else {
cout << "Sorry, you can not make that move";
}
break;
case SpinnerT::FOUR_CHERRY:
if (player.cherries <= MAX_CHERRIES-4) {
player.cherries += 4;
} else {
cout << "Sorry, you can not make that move";
}
}