int main() {
    WordT words[10];
    int wordCount;
    ...
}
          type * identifier; type * identifier, * identifier, ...;
int * intPtr{nullptr};
WordT * wordPtr = nullptr;
       
        
       
int * intPtr = nullptr;
WordT * wordPtr{nullptr};
float * floatAry{nullptr};
// assume memory has been set up.
*intPtr = 8;
cout << *intPtr;
wordPtr->Word("hello");
cout << wordPtr->Count();
// assuming there are at least 8 elements in floatAry
floatAry[7] = 3.14;
           
           int a; int * intPtr = & a;
int a;
int * intPtr = & a;
a = 7;
*intPtr = 22;
cout << a << " " << *intPtr << endl;
                     
                
void MyFunc(ptrType * & parameter);