string color1 = ColorTToString(player.favoriteColor);
string color2 = ColorTToString(balloon.color);
if (color1 == color2) {
...
}
cout << "You found a " << ColorTToString(balloon.color) << " balloon in " << balloon.location << " worth " << balloon.value << " points." << endl;
cout << "You found a " << ColorTToString(balloon.color)
<< " balloon in " << balloon.location << " worth "
<< balloon.value << " points." << endl;
void PrintBallloon(BalloonT balloon) {
ColorT tmpColor;
string tmpLocation;
int tmpPonts;
tmpPoints = balloon.points;
tmpColor = balloon.color;
tmpLocation = balloon.location;
cout << tmpPoints << " " ...
}
cout << balloon.points << " " << balloon.location ...