#include #include "PersonT.h" #include "SpinnerT.h" #include "GameConstants.h" using namespace std; int main() { SpinnerT spinner; PersonT person; person.Name("bob"); person.Age(5); while (person.CherriesInBucket() != MAX_CHERRIES) { cout << "It is " << person.Name() <<"'s turn." << endl; person.TakeTurn(spinner); cout << endl; } return 0; }