Class Notes
I will be selecting topics as the semester progresses. If you are interested in something, please let me know and I will try to incorporate it. The following list is subject to change and modification.
- What will we be Learning?
- Some of my expectations
- An introduction to web programming
- Accessing the System
- 2d Graphics
- Moving towards 2d, the HTML 2d canvas
- Back To Graphics
- Some Math
- 3d Graphics
- Intro to WebGL/OpenGL
- Some Data Files
- Wireframe Triangls in WebGL
- Viewing
- The Lighting Model
The course outline specifies the following material:
- Introduction
- Graphics Hardware
- Mathematics for Computer Graphics
- 2D Primitives
- Output Attributes
- 2D Transformations
- 2D Viewing Pipeline
- 3D Viewing
- 3D Representation
- Light and Color
- Visible Surface Methods
- Other Topics