#include #include "die.h" using namespace std; /* Requires the user to seed the random number generator before the routine is called. srand(static_cast(time(nullptr)); is suggested. Initialize a die */ void InitDie(DieT & die, int sides){ if (sides > 1 and sides <= 100) { die.sides = sides; } die.seed =static_cast (rand()); RollDie(die); } int GetDieValue(const DieT & die){ return die.value; } int GetDieSides(const DieT & die) { return die.sides; } void RollDie(DieT & die) { die.value = rand_r(&die.seed) % die.sides + 1; }