<html> <head> <script type="text/javascript" src="Canvas1.js"></script> <script src="https://cdn.rawgit.com/google/code-prettify/master/loader/run_prettify.js"></script> </head> <body> <h1>A Serpinski Gasket</h1> <script> var WIDTH = 500; var HEIGHT = 500; var canvas = new Canvas(WIDTH, HEIGHT); canvas.Redisplay(); </script> <p> <button type="button" onclick=" canvas.Redisplay()">Redraw</button> <p> <select id="Color" onchange="canvas.SetColor(this.value); canvas.Redisplay()"> <option value="red">red</option> <option value="blue">blue</option> <option value="green">green</option> <option value="black">black</option> <option value="white">white</option> </select> <p>
function Canvas(width, height, locID) { if (width == undefined || width < 0) { width = 300; } if (height == undefined || height < 0) { height = 300; } var canvas = document.createElement('canvas') canvas.height = height; canvas.width = width; if(locID == undefined) { document.body.appendChild(canvas); } else { div = document.getElementById(locID); if (null == div) { document.body.appendChild(canvas); } else { div.appendChild(canvas); } } document.body.appendChild(canvas); this.width = width; this.height = height; this.ctx = canvas.getContext("2d"); this.count = 2000; this.Init(); this.Reset(); return this; } Canvas.prototype = { Init: function() { this.clearColor = "white"; this.start = 0; this.color = "red"; }, Reset: function() { switch (this.start) { default: case 0: var p1 = [this.width/2.0, 20]; var p2 = [20, this.height-20]; var p3 = [this.width-20, this.height-20]; this.tri = [p1, p2, p3] break; } }, Clear: function() { this.ctx.fillStyle=this.clearColor; this.ctx.fillRect(0,0,this.width,this.height); return; }, Interp: function(a,b,s) { return a*s + b*(1-s); }, RandPoint: function(p1, p2) { var s = Math.random(); var x = this.Interp(p1[0],p2[0],s); var y = this.Interp(p1[1],p2[1],s); return [x,y]; }, HalfPoint: function(p1,p2) { var x = this.Interp(p1[0],p2[0],.5); var y = this.Interp(p1[1],p2[1],.5); return [x,y]; }, SetColor: function(color) { this.color = color; }, Redisplay: function() { this.Clear(); var p, q, v; this.ctx.fillStyle = this.color; var t1 = this.RandPoint(this.tri[0], this.tri[1]); p = this.RandPoint(t1, this.tri[2]); for (var i=0; i<this.count; i++) { var c = Math.floor(Math.random()*3); v = this.tri[c] q = this.HalfPoint(p,v); this.ctx.fillRect(q[0],q[1],2,2); p = q; } return; } };