Buildings

These are the initial buildings for the game. Buildings are built in a sector if the sector permits such construction. Production from buildings is discussed in the land section. The current buildings are listed but this list may be increased.

Benefits from buildings may stack. In other words, if there are two farms in a sector and both farms can be fully staffed, the sector will produce 20% more resources during the next resource harvesting phase. This clearly implies that there may be multiple buildings of the same type in a sector.